3D Model based on concept by Milan Vasek
Model and UVs created in Maya, Textured in Substance 3D Painter
This was an art test I was given. It took me a week to model, layout the UVs, and texture this scene. I was given creative liberties for this art test and was encouraged to use the concept art as inspiration while also adding elements of my choice to push the story telling further. If I had more time I would have created more characteristics for the scene through use of grudges and texture manipulation in Substance. I would have created more assets that would have made this scene feel complete. I would have created a more engaging background to fit with the theme of the scene to create a visual story.